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GGGL 3D

GGGL 3D

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GGGL 3D
Hello, I'm a 3d hard-surface prop/weapon artist with 8+ years of experience in modelling, UV-unwrapping, texturing and optimizing 3d assets for real-time rendering and games. I am mostly self-taught, so I'm used to researching and solving 3d issues. If you have an opening or project that requires my skills contact me.